Lady of Lament Deck Breakdown

Cards Usage Statistic

Main Deck

Ahrima, the Wicked Warden
Ahrima, the Wicked Warden
Ahrima, the Wicked Warden
DARK 4
Ahrima, the Wicked Warden
  • ATK:

  • 1700

  • DEF:

  • 0


You can discard this card; add 1 "Lair of Darkness" from your Deck to your hand. You can Tribute 1 DARK monster; draw 1 card, or, if you Tributed a DARK monster other than this card to activate this effect, you can add 1 DARK monster with 2000 or more DEF from your Deck to your hand, instead. You can only use this effect of "Ahrima, the Wicked Warden" once per turn.

Alice, Lady of Lament
Alice, Lady of Lament
Alice, Lady of Lament
DARK 3
Alice, Lady of Lament
  • ATK:

  • 0

  • DEF:

  • 2000


When this card is Normal Summoned: You can target 1 "Lady of Lament" monster in your GY; Special Summon it. You can only use each of the following effects of "Alice, Lady of Lament" once per turn. You can banish 1 Trap from your hand or GY; Special Summon this card from your hand. If this card is Tributed, or if this card in its owner's possession is destroyed by an opponent's card: You can add 1 Fiend monster whose combined ATK & DEF equal 2000 from your Deck to your hand, except "Alice, Lady of Lament".

Darkest Diabolos, Lord of the Lair
Darkest Diabolos, Lord of the Lair
Darkest Diabolos, Lord of the Lair
DARK 8
Darkest Diabolos, Lord of the Lair
  • ATK:

  • 3000

  • DEF:

  • 2000


Your opponent cannot Tribute this face-up card on the field, and cannot target it with card effects. You can only use each of these effects of "Darkest Diabolos, Lord of the Lair" once per turn. ● If a DARK monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your GY (if it was there when you Tributed) or hand (even if not). ● You can Tribute 1 DARK monster; your opponent places 1 card from their hand on either the top or bottom of the Deck.

Lilith, Lady of Lament
Lilith, Lady of Lament
Lilith, Lady of Lament
DARK 3
Lilith, Lady of Lament
  • ATK:

  • 2000

  • DEF:

  • 0


If this card is Normal Summoned, its original ATK becomes 1000. (Quick Effect): You can Tribute 1 DARK monster; reveal 3 Normal Traps from your Deck, your opponent randomly chooses 1 for you to Set on your field, and you shuffle the rest back into your Deck. You can only use this effect of "Lilith, Lady of Lament" once per turn.

Lord of the Heavenly Prison
Lord of the Heavenly Prison
Lord of the Heavenly Prison
DARK 10
Lord of the Heavenly Prison
  • ATK:

  • 3000

  • DEF:

  • 3000


During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.

Loris, Lady of Lament
Loris, Lady of Lament
Loris, Lady of Lament
DARK 3
Loris, Lady of Lament
  • ATK:

  • 1500

  • DEF:

  • 500


You can target 3 or 6 of your Normal Traps that are banished and/or in your GY; place them on the bottom of your Deck in any order, then draw 1 card for every 3 cards placed. If another monster(s) is Tributed, or if a Normal Trap(s) is sent to your GY by an opponent's card effect (except during the Damage Step): You can target 1 Normal Trap in your GY; Set it. You can only use each effect of "Loris, Lady of Lament" once per turn.

Malice, Lady of Lament
Malice, Lady of Lament
Malice, Lady of Lament
DARK 3
Malice, Lady of Lament
  • ATK:

  • 1000

  • DEF:

  • 1000


(Quick Effect): You can Tribute 2 monsters, then target 1 of your Normal Traps that is banished or in your GY; Set that target, but place it on the bottom of the Deck when it leaves the field. You can only use this effect of "Malice, Lady of Lament" once per turn.

Sangan
Sangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.

Tour Guide From the Underworld
Tour Guide From the Underworld
Tour Guide From the Underworld
DARK 3
Tour Guide From the Underworld
  • ATK:

  • 1000

  • DEF:

  • 600


When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material.

Called by the Grave
Called by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    Enemy Controller
    Enemy Controller
    Enemy Controller
    Spell Quick
    Enemy Controller

      Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.

      Lair of Darkness
      Lair of Darkness
      Lair of Darkness
      Spell Field
      Lair of Darkness

        All face-up monsters on the field become DARK. Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. Once per turn, during the End Phase: Special Summon as many "Torment Tokens" (Fiend/DARK/Level 3/ATK 1000/DEF 1000) as possible to the turn player's field in Defense Position, up to the number of monsters Tributed this turn while this card was face-up.

        Pot of Extravagance
        Pot of Extravagance
        Pot of Extravagance
        Spell Normal
        Pot of Extravagance

          At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.



          Tag(s):

          Super Polymerization
          Super Polymerization
          Super Polymerization
          Spell Quick
          Super Polymerization

            Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.



            Tag(s):

            Terraforming
            Terraforming
            Terraforming
            Spell Normal
            Terraforming

              Add 1 Field Spell from your Deck to your hand.



              Tag(s):

              The Fang of Critias
              The Fang of Critias
              The Fang of Critias
              Spell Normal
              The Fang of Critias

                (This card is also always treated as "Legendary Dragon Critias".) Send 1 Trap from your hand or field to the GY, that is listed on a Fusion Monster that can only be Special Summoned with "The Fang of Critias" (if that card is Set, reveal it), then Special Summon that Fusion Monster from your Extra Deck. You can only activate 1 "The Fang of Critias" per turn.

                Triple Tactics Talent
                Triple Tactics Talent
                Triple Tactics Talent
                Spell Normal
                Triple Tactics Talent

                  If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                  Tag(s):

                  Chain Disappearance
                  Chain Disappearance
                  Chain Disappearance
                  Trap Normal
                  Chain Disappearance

                    When a monster(s) with 1000 or less ATK is Summoned: Banish that monster(s) with 1000 or less ATK, then your opponent banishes all cards with the same name as that card(s) from their hand and Deck.

                    Crush Card Virus
                    Crush Card Virus
                    Crush Card Virus
                    Trap Normal
                    Crush Card Virus

                      Tribute 1 DARK monster with 1000 or less ATK; your opponent takes no damage until the end of the next turn after this card resolves, also, you look at your opponent's hand and all monsters they control, and if you do, destroy the monsters among them with 1500 or more ATK, then your opponent can destroy up to 3 monsters with 1500 or more ATK in their Deck.

                      Dark Illusion
                      Dark Illusion
                      Dark Illusion
                      Trap Counter
                      Dark Illusion

                        When a Spell/Trap Card, or monster effect, is activated that targets a DARK monster on the field: Negate the activation, and if you do, destroy that card.

                        Deck Devastation Virus
                        Deck Devastation Virus
                        Deck Devastation Virus
                        Trap Normal
                        Deck Devastation Virus

                          Tribute 1 DARK monster with 2000 or more ATK; look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all those monsters with 1500 or less ATK.

                          Dimensional Barrier
                          Dimensional Barrier
                          Dimensional Barrier
                          Trap Normal
                          Dimensional Barrier

                            Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.

                            Dogmatika Punishment
                            Dogmatika Punishment
                            Dogmatika Punishment
                            Trap Normal
                            Dogmatika Punishment

                              Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatika Punishment" per turn.

                              Eradicator Epidemic Virus
                              Eradicator Epidemic Virus
                              Eradicator Epidemic Virus
                              Trap Normal
                              Eradicator Epidemic Virus

                                Tribute 1 DARK monster with 2500 or more ATK, and declare 1 type of card (Spell or Trap); look at your opponent's hand, all Spells/Traps they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all cards of that declared type.

                                Evenly Matched
                                Evenly Matched
                                Evenly Matched
                                Trap Normal
                                Evenly Matched

                                  At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.

                                  Farewelcome Labrynth
                                  Farewelcome Labrynth
                                  Farewelcome Labrynth
                                  Trap Normal
                                  Farewelcome Labrynth

                                    When a monster declares an attack, while you control a Fiend monster: Target 1 card on the field; negate the attack, and if you do, destroy that targeted card, then, you can Set 1 non-"Labrynth" Normal Trap from your hand or Deck.

                                    Gravedigger's Trap Hole
                                    Gravedigger's Trap Hole
                                    Gravedigger's Trap Hole
                                    Trap Normal
                                    Gravedigger's Trap Hole

                                      When your opponent activates a monster effect in their hand or GY, or when your opponent's banished monster effect is activated: Negate its effect, and if you do, inflict 2000 damage to your opponent.

                                      Infinite Impermanence
                                      Infinite Impermanence
                                      Infinite Impermanence
                                      Trap Normal
                                      Infinite Impermanence

                                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                                        Mirror Force
                                        Mirror Force
                                        Mirror Force
                                        Trap Normal
                                        Mirror Force

                                          When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

                                          Ring of Destruction
                                          Ring of Destruction
                                          Ring of Destruction
                                          Trap Normal
                                          Ring of Destruction

                                            During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.

                                            Soul of the Supreme King
                                            Soul of the Supreme King
                                            Soul of the Supreme King
                                            Trap Normal
                                            Soul of the Supreme King

                                              Pay half your LP; Special Summon 1 "Supreme King Z-ARC" from your Extra Deck, ignoring its Summoning conditions, but negate its effects. It is returned to the Extra Deck during the End Phase of the next turn. When your opponent activates a Spell Card or effect: You can banish this card from your GY and 1 "Supreme King Z-ARC" from your face-up Monster Zone; Special Summon up to 1 each "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" monsters from your hand, Deck, Extra Deck, and/or GY.

                                              Extra Deck

                                              Destruction Dragon
                                              Destruction Dragon
                                              Destruction Dragon
                                              FIRE 8
                                              Destruction Dragon
                                              • ATK:

                                              • 2000

                                              • DEF:

                                              • 3000


                                              Must be Special Summoned with "The Fang of Critias", using "Ring of Destruction". Once per turn: You can target 1 card your opponent controls; destroy it. Then, if it was a Monster Card, inflict damage to your opponent equal to its original ATK.

                                              Doom Virus Dragon
                                              Doom Virus Dragon
                                              Doom Virus Dragon
                                              DARK 4
                                              Doom Virus Dragon
                                              • ATK:

                                              • 1900

                                              • DEF:

                                              • 1500


                                              Must be Special Summoned with "The Fang of Critias", using "Crush Card Virus". If this card is Special Summoned: Look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this effect's activation, and destroy all those monsters with 1500 or more ATK.

                                              Elder Entity N'tss
                                              Elder Entity N'tss
                                              Elder Entity N'tss
                                              LIGHT 4
                                              Elder Entity N'tss
                                              • ATK:

                                              • 2500

                                              • DEF:

                                              • 1200


                                              1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.

                                              Garura, Wings of Resonant Life
                                              Garura, Wings of Resonant Life
                                              Garura, Wings of Resonant Life
                                              DARK 6
                                              Garura, Wings of Resonant Life
                                              • ATK:

                                              • 1500

                                              • DEF:

                                              • 2400


                                              2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.

                                              Mirror Force Dragon
                                              Mirror Force Dragon
                                              Mirror Force Dragon
                                              LIGHT 8
                                              Mirror Force Dragon
                                              • ATK:

                                              • 2800

                                              • DEF:

                                              • 1200


                                              Must be Special Summoned with "The Fang of Critias", using "Mirror Force". When a monster(s) you control is targeted for an attack or by an opponent's card effect (except during the Damage Step): You can destroy all cards your opponent controls.

                                              Predaplant Triphyoverutum
                                              Predaplant Triphyoverutum
                                              Predaplant Triphyoverutum
                                              DARK 9
                                              Predaplant Triphyoverutum
                                              • ATK:

                                              • 3000

                                              • DEF:

                                              • 3000


                                              3 DARK monsters on the field Gains ATK equal to the total original ATK of all other monsters on the field with a Predator Counter. You can only use each of the following effects of "Predaplant Triphyoverutum" once per turn. ● When your opponent Special Summons a monster(s) from their Extra Deck while you control this Fusion Summoned card (Quick Effect): You can negate the Summon, and if you do, destroy that monster(s). ● If your opponent controls a monster with a Predator Counter(s): You can Special Summon this card from your GY in Defense Position.

                                              Rune-Eyes Pendulum Dragon
                                              Rune-Eyes Pendulum Dragon
                                              Rune-Eyes Pendulum Dragon
                                              DARK 8
                                              Rune-Eyes Pendulum Dragon
                                              • ATK:

                                              • 3000

                                              • DEF:

                                              • 2000


                                              "Odd-Eyes Pendulum Dragon" + 1 Spellcaster-Type monster If this card was Fusion Summoned using a Pendulum Summoned monster(s) on the field as Fusion Material, it is unaffected by your opponent's card effects this turn. Apply the appropriate effect, depending on the original Level of the monster used as Fusion Material that was not "Odd-Eyes Pendulum Dragon". ● Level 4 or lower: This card can make up to 2 attacks on monsters during each Battle Phase. ● Level 5 or higher: This card can make up to 3 attacks on monsters during each Battle Phase.

                                              Starving Venom Fusion Dragon
                                              Starving Venom Fusion Dragon
                                              Starving Venom Fusion Dragon
                                              DARK 8
                                              Starving Venom Fusion Dragon
                                              • ATK:

                                              • 2800

                                              • DEF:

                                              • 2000


                                              2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.

                                              Odd-Eyes Arcray Dragon
                                              Odd-Eyes Arcray Dragon
                                              Odd-Eyes Arcray Dragon
                                              LIGHT 1213
                                              Odd-Eyes Arcray Dragon
                                              • ATK:

                                              • 4000

                                              • DEF:

                                              • 4000


                                              [ Pendulum Effect ] If you have 2 cards in your Pendulum Zone: You can Special Summon this card, then you can shuffle 1 card from your Pendulum Zone into the Deck, then, if it returned to your Extra Deck, you can Special Summon it, ignoring its Summoning conditions. You can only use this effect of "Supreme Celestial King Odd-Eyes Arc-Ray Dragon" once per turn. [ Monster Effect ] 4 Dragon monsters (1 Fusion, 1 Synchro, 1 Xyz, and 1 Pendulum) (This card is always treated as "Supreme King Z-ARC".) This face-down card in the Extra Deck must first be either Fusion Summoned, or Special Summoned by Tributing 1 Level 12 DARK "Supreme King Z-ARC". If this card is Special Summoned from the Extra Deck: You can place 1 Pendulum Monster from your Deck in your Pendulum Zone. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.

                                              Supreme King Z-ARC
                                              Supreme King Z-ARC
                                              Supreme King Z-ARC
                                              DARK 121
                                              Supreme King Z-ARC
                                              • ATK:

                                              • 4000

                                              • DEF:

                                              • 4000


                                              [ Pendulum Effect ] Fusion, Synchro, and Xyz Monsters your opponent controls cannot activate their effects. Once per turn, when a card(s) is added from the Main Deck to your opponent's hand (except during the Draw Phase or the Damage Step): You can destroy that card(s). [ Monster Effect ] 4 Dragon monsters (1 Fusion, 1 Synchro, 1 Xyz, and 1 Pendulum) Must be Fusion Summoned. If this card is Special Summoned: Destroy all cards your opponent controls. Cannot be destroyed by your opponent's card effects. Your opponent cannot target this card with card effects. When this card destroys an opponent's monster by battle: You can Special Summon 1 "Supreme King Dragon" monster from your Deck or Extra Deck. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.

                                              Crystal Clear Wing Synchro Dragon
                                              Crystal Clear Wing Synchro Dragon
                                              Crystal Clear Wing Synchro Dragon
                                              WIND 10
                                              Crystal Clear Wing Synchro Dragon
                                              • ATK:

                                              • 3000

                                              • DEF:

                                              • 2500


                                              1 Tuner Synchro Monster + 1 non-Tuner "Clear Wing" monster Once per turn, when your opponent activates a monster effect (except during the Damage Step) (Quick Effect): You can activate this effect; until the end of this turn, this face-up card is unaffected by the activated effects of your opponent's monsters, also this card gains ATK equal to that opponent's monster's original ATK. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can add 1 WIND monster from your Deck to your hand.

                                              Dark Rebellion Xyz Dragon
                                              Dark Rebellion Xyz Dragon
                                              Dark Rebellion Xyz Dragon
                                              DARK
                                              Dark Rebellion Xyz Dragon
                                              • ATK:

                                              • 2500

                                              • DEF:

                                              • 2000


                                              2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.

                                              Main: 58 Extra: 15

                                              3 cardAhrima, the Wicked Warden 3 cardAhrima, the Wicked Warden
                                              Ahrima, the Wicked Warden
                                              DARK 4
                                              Ahrima, the Wicked Warden
                                              • ATK:

                                              • 1700

                                              • DEF:

                                              • 0


                                              You can discard this card; add 1 "Lair of Darkness" from your Deck to your hand. You can Tribute 1 DARK monster; draw 1 card, or, if you Tributed a DARK monster other than this card to activate this effect, you can add 1 DARK monster with 2000 or more DEF from your Deck to your hand, instead. You can only use this effect of "Ahrima, the Wicked Warden" once per turn.


                                              2 cardAlice, Lady of Lament 2 cardAlice, Lady of Lament
                                              Alice, Lady of Lament
                                              DARK 3
                                              Alice, Lady of Lament
                                              • ATK:

                                              • 0

                                              • DEF:

                                              • 2000


                                              When this card is Normal Summoned: You can target 1 "Lady of Lament" monster in your GY; Special Summon it. You can only use each of the following effects of "Alice, Lady of Lament" once per turn. You can banish 1 Trap from your hand or GY; Special Summon this card from your hand. If this card is Tributed, or if this card in its owner's possession is destroyed by an opponent's card: You can add 1 Fiend monster whose combined ATK & DEF equal 2000 from your Deck to your hand, except "Alice, Lady of Lament".


                                              1 cardDarkest Diabolos, Lord of the Lair 1 cardDarkest Diabolos, Lord of the Lair
                                              Darkest Diabolos, Lord of the Lair
                                              DARK 8
                                              Darkest Diabolos, Lord of the Lair
                                              • ATK:

                                              • 3000

                                              • DEF:

                                              • 2000


                                              Your opponent cannot Tribute this face-up card on the field, and cannot target it with card effects. You can only use each of these effects of "Darkest Diabolos, Lord of the Lair" once per turn. ● If a DARK monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your GY (if it was there when you Tributed) or hand (even if not). ● You can Tribute 1 DARK monster; your opponent places 1 card from their hand on either the top or bottom of the Deck.


                                              3 cardLilith, Lady of Lament 3 cardLilith, Lady of Lament
                                              Lilith, Lady of Lament
                                              DARK 3
                                              Lilith, Lady of Lament
                                              • ATK:

                                              • 2000

                                              • DEF:

                                              • 0


                                              If this card is Normal Summoned, its original ATK becomes 1000. (Quick Effect): You can Tribute 1 DARK monster; reveal 3 Normal Traps from your Deck, your opponent randomly chooses 1 for you to Set on your field, and you shuffle the rest back into your Deck. You can only use this effect of "Lilith, Lady of Lament" once per turn.


                                              1 cardLord of the Heavenly Prison 1 cardLord of the Heavenly Prison
                                              Lord of the Heavenly Prison
                                              DARK 10
                                              Lord of the Heavenly Prison
                                              • ATK:

                                              • 3000

                                              • DEF:

                                              • 3000


                                              During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.


                                              1 cardLoris, Lady of Lament 1 cardLoris, Lady of Lament
                                              Loris, Lady of Lament
                                              DARK 3
                                              Loris, Lady of Lament
                                              • ATK:

                                              • 1500

                                              • DEF:

                                              • 500


                                              You can target 3 or 6 of your Normal Traps that are banished and/or in your GY; place them on the bottom of your Deck in any order, then draw 1 card for every 3 cards placed. If another monster(s) is Tributed, or if a Normal Trap(s) is sent to your GY by an opponent's card effect (except during the Damage Step): You can target 1 Normal Trap in your GY; Set it. You can only use each effect of "Loris, Lady of Lament" once per turn.


                                              1 cardMalice, Lady of Lament 1 cardMalice, Lady of Lament
                                              Malice, Lady of Lament
                                              DARK 3
                                              Malice, Lady of Lament
                                              • ATK:

                                              • 1000

                                              • DEF:

                                              • 1000


                                              (Quick Effect): You can Tribute 2 monsters, then target 1 of your Normal Traps that is banished or in your GY; Set that target, but place it on the bottom of the Deck when it leaves the field. You can only use this effect of "Malice, Lady of Lament" once per turn.


                                              1 cardSangan
                                              1 cardSangan
                                              Sangan
                                              DARK 3
                                              Sangan
                                              • ATK:

                                              • 1000

                                              • DEF:

                                              • 600


                                              If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


                                              2 cardTour Guide From the Underworld 2 cardTour Guide From the Underworld
                                              Tour Guide From the Underworld
                                              DARK 3
                                              Tour Guide From the Underworld
                                              • ATK:

                                              • 1000

                                              • DEF:

                                              • 600


                                              When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material.


                                              1 cardCalled by the Grave
                                              1 cardCalled by the Grave
                                              Called by the Grave
                                              Spell Quick
                                              Called by the Grave

                                                Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                Tag(s):

                                                1 cardEnemy Controller
                                                1 cardEnemy Controller
                                                Enemy Controller
                                                Spell Quick
                                                Enemy Controller

                                                  Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


                                                  3 cardLair of Darkness 3 cardLair of Darkness
                                                  Lair of Darkness
                                                  Spell Field
                                                  Lair of Darkness

                                                    All face-up monsters on the field become DARK. Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. Once per turn, during the End Phase: Special Summon as many "Torment Tokens" (Fiend/DARK/Level 3/ATK 1000/DEF 1000) as possible to the turn player's field in Defense Position, up to the number of monsters Tributed this turn while this card was face-up.


                                                    3 cardPot of Extravagance
                                                    3 cardPot of Extravagance
                                                    Pot of Extravagance
                                                    Spell Normal
                                                    Pot of Extravagance

                                                      At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                                                      Tag(s):

                                                      2 cardSuper Polymerization
                                                      2 cardSuper Polymerization
                                                      Super Polymerization
                                                      Spell Quick
                                                      Super Polymerization

                                                        Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                                        Tag(s):

                                                        1 cardTerraforming
                                                        1 cardTerraforming
                                                        Terraforming
                                                        Spell Normal
                                                        Terraforming

                                                          Add 1 Field Spell from your Deck to your hand.




                                                          Tag(s):

                                                          3 cardThe Fang of Critias 3 cardThe Fang of Critias
                                                          The Fang of Critias
                                                          Spell Normal
                                                          The Fang of Critias

                                                            (This card is also always treated as "Legendary Dragon Critias".) Send 1 Trap from your hand or field to the GY, that is listed on a Fusion Monster that can only be Special Summoned with "The Fang of Critias" (if that card is Set, reveal it), then Special Summon that Fusion Monster from your Extra Deck. You can only activate 1 "The Fang of Critias" per turn.


                                                            1 cardTriple Tactics Talent
                                                            1 cardTriple Tactics Talent
                                                            Triple Tactics Talent
                                                            Spell Normal
                                                            Triple Tactics Talent

                                                              If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                              Tag(s):

                                                              3 cardChain Disappearance 3 cardChain Disappearance
                                                              Chain Disappearance
                                                              Trap Normal
                                                              Chain Disappearance

                                                                When a monster(s) with 1000 or less ATK is Summoned: Banish that monster(s) with 1000 or less ATK, then your opponent banishes all cards with the same name as that card(s) from their hand and Deck.


                                                                2 cardCrush Card Virus 2 cardCrush Card Virus
                                                                Crush Card Virus
                                                                Trap Normal
                                                                Crush Card Virus

                                                                  Tribute 1 DARK monster with 1000 or less ATK; your opponent takes no damage until the end of the next turn after this card resolves, also, you look at your opponent's hand and all monsters they control, and if you do, destroy the monsters among them with 1500 or more ATK, then your opponent can destroy up to 3 monsters with 1500 or more ATK in their Deck.


                                                                  2 cardDark Illusion 2 cardDark Illusion
                                                                  Dark Illusion
                                                                  Trap Counter
                                                                  Dark Illusion

                                                                    When a Spell/Trap Card, or monster effect, is activated that targets a DARK monster on the field: Negate the activation, and if you do, destroy that card.


                                                                    1 cardDeck Devastation Virus
                                                                    1 cardDeck Devastation Virus
                                                                    Deck Devastation Virus
                                                                    Trap Normal
                                                                    Deck Devastation Virus

                                                                      Tribute 1 DARK monster with 2000 or more ATK; look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all those monsters with 1500 or less ATK.


                                                                      3 cardDimensional Barrier 3 cardDimensional Barrier
                                                                      Dimensional Barrier
                                                                      Trap Normal
                                                                      Dimensional Barrier

                                                                        Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                                                                        2 cardDogmatika Punishment 2 cardDogmatika Punishment
                                                                        Dogmatika Punishment
                                                                        Trap Normal
                                                                        Dogmatika Punishment

                                                                          Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatika Punishment" per turn.


                                                                          2 cardEradicator Epidemic Virus 2 cardEradicator Epidemic Virus
                                                                          Eradicator Epidemic Virus
                                                                          Trap Normal
                                                                          Eradicator Epidemic Virus

                                                                            Tribute 1 DARK monster with 2500 or more ATK, and declare 1 type of card (Spell or Trap); look at your opponent's hand, all Spells/Traps they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all cards of that declared type.


                                                                            2 cardEvenly Matched 2 cardEvenly Matched
                                                                            Evenly Matched
                                                                            Trap Normal
                                                                            Evenly Matched

                                                                              At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                                                              2 cardFarewelcome Labrynth 2 cardFarewelcome Labrynth
                                                                              Farewelcome Labrynth
                                                                              Trap Normal
                                                                              Farewelcome Labrynth

                                                                                When a monster declares an attack, while you control a Fiend monster: Target 1 card on the field; negate the attack, and if you do, destroy that targeted card, then, you can Set 1 non-"Labrynth" Normal Trap from your hand or Deck.


                                                                                3 cardGravedigger's Trap Hole 3 cardGravedigger's Trap Hole
                                                                                Gravedigger's Trap Hole
                                                                                Trap Normal
                                                                                Gravedigger's Trap Hole

                                                                                  When your opponent activates a monster effect in their hand or GY, or when your opponent's banished monster effect is activated: Negate its effect, and if you do, inflict 2000 damage to your opponent.


                                                                                  2 cardInfinite Impermanence 2 cardInfinite Impermanence
                                                                                  Infinite Impermanence
                                                                                  Trap Normal
                                                                                  Infinite Impermanence

                                                                                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                    1 cardMirror Force
                                                                                    1 cardMirror Force
                                                                                    Mirror Force
                                                                                    Trap Normal
                                                                                    Mirror Force

                                                                                      When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                                                      1 cardRing of Destruction
                                                                                      1 cardRing of Destruction
                                                                                      Ring of Destruction
                                                                                      Trap Normal
                                                                                      Ring of Destruction

                                                                                        During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                                                                                        2 cardSoul of the Supreme King 2 cardSoul of the Supreme King
                                                                                        Soul of the Supreme King
                                                                                        Trap Normal
                                                                                        Soul of the Supreme King

                                                                                          Pay half your LP; Special Summon 1 "Supreme King Z-ARC" from your Extra Deck, ignoring its Summoning conditions, but negate its effects. It is returned to the Extra Deck during the End Phase of the next turn. When your opponent activates a Spell Card or effect: You can banish this card from your GY and 1 "Supreme King Z-ARC" from your face-up Monster Zone; Special Summon up to 1 each "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" monsters from your hand, Deck, Extra Deck, and/or GY.


                                                                                          1 cardDestruction Dragon 1 cardDestruction Dragon
                                                                                          Destruction Dragon
                                                                                          FIRE 8
                                                                                          Destruction Dragon
                                                                                          • ATK:

                                                                                          • 2000

                                                                                          • DEF:

                                                                                          • 3000


                                                                                          Must be Special Summoned with "The Fang of Critias", using "Ring of Destruction". Once per turn: You can target 1 card your opponent controls; destroy it. Then, if it was a Monster Card, inflict damage to your opponent equal to its original ATK.


                                                                                          1 cardDoom Virus Dragon 1 cardDoom Virus Dragon
                                                                                          Doom Virus Dragon
                                                                                          DARK 4
                                                                                          Doom Virus Dragon
                                                                                          • ATK:

                                                                                          • 1900

                                                                                          • DEF:

                                                                                          • 1500


                                                                                          Must be Special Summoned with "The Fang of Critias", using "Crush Card Virus". If this card is Special Summoned: Look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this effect's activation, and destroy all those monsters with 1500 or more ATK.


                                                                                          2 cardElder Entity N'tss 2 cardElder Entity N'tss
                                                                                          Elder Entity N'tss
                                                                                          LIGHT 4
                                                                                          Elder Entity N'tss
                                                                                          • ATK:

                                                                                          • 2500

                                                                                          • DEF:

                                                                                          • 1200


                                                                                          1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                                                                                          1 cardGarura, Wings of Resonant Life 1 cardGarura, Wings of Resonant Life
                                                                                          Garura, Wings of Resonant Life
                                                                                          DARK 6
                                                                                          Garura, Wings of Resonant Life
                                                                                          • ATK:

                                                                                          • 1500

                                                                                          • DEF:

                                                                                          • 2400


                                                                                          2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                                                                          1 cardGreedy Venom Fusion Dragon 1 cardGreedy Venom Fusion Dragon
                                                                                          Greedy Venom Fusion Dragon
                                                                                          DARK 10
                                                                                          Greedy Venom Fusion Dragon
                                                                                          • ATK:

                                                                                          • 3300

                                                                                          • DEF:

                                                                                          • 2500


                                                                                          1 "Predaplant" monster + 1 DARK monster whose original Level is 8 or higher Must first be Fusion Summoned. Once per turn: You can target 1 face-up monster on the field; until the end of this turn, change that target's ATK to 0, also that target has its effects negated. If this card is destroyed and sent to the Graveyard: Destroy as many monsters on the field as possible, then you can banish 1 Level 8 or higher DARK monster from your Graveyard and Special Summon this card from the Graveyard.


                                                                                          1 cardMirror Force Dragon 1 cardMirror Force Dragon
                                                                                          Mirror Force Dragon
                                                                                          LIGHT 8
                                                                                          Mirror Force Dragon
                                                                                          • ATK:

                                                                                          • 2800

                                                                                          • DEF:

                                                                                          • 1200


                                                                                          Must be Special Summoned with "The Fang of Critias", using "Mirror Force". When a monster(s) you control is targeted for an attack or by an opponent's card effect (except during the Damage Step): You can destroy all cards your opponent controls.


                                                                                          1 cardPredaplant Triphyoverutum 1 cardPredaplant Triphyoverutum
                                                                                          Predaplant Triphyoverutum
                                                                                          DARK 9
                                                                                          Predaplant Triphyoverutum
                                                                                          • ATK:

                                                                                          • 3000

                                                                                          • DEF:

                                                                                          • 3000


                                                                                          3 DARK monsters on the field Gains ATK equal to the total original ATK of all other monsters on the field with a Predator Counter. You can only use each of the following effects of "Predaplant Triphyoverutum" once per turn. ● When your opponent Special Summons a monster(s) from their Extra Deck while you control this Fusion Summoned card (Quick Effect): You can negate the Summon, and if you do, destroy that monster(s). ● If your opponent controls a monster with a Predator Counter(s): You can Special Summon this card from your GY in Defense Position.


                                                                                          1 cardRune-Eyes Pendulum Dragon 1 cardRune-Eyes Pendulum Dragon
                                                                                          Rune-Eyes Pendulum Dragon
                                                                                          DARK 8
                                                                                          Rune-Eyes Pendulum Dragon
                                                                                          • ATK:

                                                                                          • 3000

                                                                                          • DEF:

                                                                                          • 2000


                                                                                          "Odd-Eyes Pendulum Dragon" + 1 Spellcaster-Type monster If this card was Fusion Summoned using a Pendulum Summoned monster(s) on the field as Fusion Material, it is unaffected by your opponent's card effects this turn. Apply the appropriate effect, depending on the original Level of the monster used as Fusion Material that was not "Odd-Eyes Pendulum Dragon". ● Level 4 or lower: This card can make up to 2 attacks on monsters during each Battle Phase. ● Level 5 or higher: This card can make up to 3 attacks on monsters during each Battle Phase.


                                                                                          2 cardStarving Venom Fusion Dragon 2 cardStarving Venom Fusion Dragon
                                                                                          Starving Venom Fusion Dragon
                                                                                          DARK 8
                                                                                          Starving Venom Fusion Dragon
                                                                                          • ATK:

                                                                                          • 2800

                                                                                          • DEF:

                                                                                          • 2000


                                                                                          2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.


                                                                                          1 cardOdd-Eyes Arcray Dragon 1 cardOdd-Eyes Arcray Dragon
                                                                                          Odd-Eyes Arcray Dragon
                                                                                          LIGHT 1213
                                                                                          Odd-Eyes Arcray Dragon
                                                                                          • ATK:

                                                                                          • 4000

                                                                                          • DEF:

                                                                                          • 4000


                                                                                          [ Pendulum Effect ] If you have 2 cards in your Pendulum Zone: You can Special Summon this card, then you can shuffle 1 card from your Pendulum Zone into the Deck, then, if it returned to your Extra Deck, you can Special Summon it, ignoring its Summoning conditions. You can only use this effect of "Supreme Celestial King Odd-Eyes Arc-Ray Dragon" once per turn. [ Monster Effect ] 4 Dragon monsters (1 Fusion, 1 Synchro, 1 Xyz, and 1 Pendulum) (This card is always treated as "Supreme King Z-ARC".) This face-down card in the Extra Deck must first be either Fusion Summoned, or Special Summoned by Tributing 1 Level 12 DARK "Supreme King Z-ARC". If this card is Special Summoned from the Extra Deck: You can place 1 Pendulum Monster from your Deck in your Pendulum Zone. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.


                                                                                          1 cardSupreme King Z-ARC 1 cardSupreme King Z-ARC
                                                                                          Supreme King Z-ARC
                                                                                          DARK 121
                                                                                          Supreme King Z-ARC
                                                                                          • ATK:

                                                                                          • 4000

                                                                                          • DEF:

                                                                                          • 4000


                                                                                          [ Pendulum Effect ] Fusion, Synchro, and Xyz Monsters your opponent controls cannot activate their effects. Once per turn, when a card(s) is added from the Main Deck to your opponent's hand (except during the Draw Phase or the Damage Step): You can destroy that card(s). [ Monster Effect ] 4 Dragon monsters (1 Fusion, 1 Synchro, 1 Xyz, and 1 Pendulum) Must be Fusion Summoned. If this card is Special Summoned: Destroy all cards your opponent controls. Cannot be destroyed by your opponent's card effects. Your opponent cannot target this card with card effects. When this card destroys an opponent's monster by battle: You can Special Summon 1 "Supreme King Dragon" monster from your Deck or Extra Deck. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.


                                                                                          1 cardCrystal Clear Wing Synchro Dragon 1 cardCrystal Clear Wing Synchro Dragon
                                                                                          Crystal Clear Wing Synchro Dragon
                                                                                          WIND 10
                                                                                          Crystal Clear Wing Synchro Dragon
                                                                                          • ATK:

                                                                                          • 3000

                                                                                          • DEF:

                                                                                          • 2500


                                                                                          1 Tuner Synchro Monster + 1 non-Tuner "Clear Wing" monster Once per turn, when your opponent activates a monster effect (except during the Damage Step) (Quick Effect): You can activate this effect; until the end of this turn, this face-up card is unaffected by the activated effects of your opponent's monsters, also this card gains ATK equal to that opponent's monster's original ATK. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can add 1 WIND monster from your Deck to your hand.


                                                                                          1 cardDark Rebellion Xyz Dragon 1 cardDark Rebellion Xyz Dragon
                                                                                          Dark Rebellion Xyz Dragon
                                                                                          DARK
                                                                                          Dark Rebellion Xyz Dragon
                                                                                          • ATK:

                                                                                          • 2500

                                                                                          • DEF:

                                                                                          • 2000


                                                                                          2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.



                                                                                          LADY OF LAMENT Decks in OCG








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